Keexa

As a developer writing source code generally means to create lines of code and then continuously find bugs and fix them in an iterative process of refining the software.
Looking for a job is not that different: you learn from mistakes and try to cope with them!
Here are some suggestions I have learned recently after having been refused by a big US company and after having accepted an offer from a UK company, which I ran away from after a terrible first day at work.

  • Never use sales technique guidelines such as “How to handle two different offers” or “What to say when the interviewer asks you if you have any questions“.
    It is still ok to know these techniques, but the truth is that your hiring manager is probably a PhD guy with several years of experience, with a QI above the average and surely…

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How to Mess Up Scrum, Part 5

Oh, gosh I have seen it happen way too many times

Critical Results

This is another item in my ongoing series of “How to Mess Up Scrum.” This time, I turn your attention to…

Overcomplicating the Objective

Let me give you an example. A few years ago, I was on a Scrum team that was assigned to develop a “retail portal” for the services this company already sold at old-fashioned store locations. In “phase one” the goal was to put up half a dozen or so static pages, plus one “contact” page to capture basic information so our sales rep can call you soon. That’s all.

It took three developers six months.

How the hell does that happen?

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2,000 Things You Should Know About C#

Thanks to Steve Hall for pointing out the location of the following information.

You can get the current status of all language features that will be present in the upcoming C# 6.0 release, as part of the Roslyn compiler platform project.  Here’s the link to the page on Codeplex containing a current list of features:

Language feature implementation status for Dev14

For reference, below is the list of planned C# 6.0 language features, as of 24 Oct, 2014.

Features that are “done” (already implemented):

  • Auto-property initializers
  • Getter-only auto-properties
  • Constructor assignment to getter-only auto-properties
  • Parameterless struct constructors
  • Using static members
  • Dictionary initializer
  • Await in catch/finally
  • Exception filters
  • Expression-bodied members
  • Null propagation
  • nameof operator
  • #pragma

Features that are “planned” (intended for the release):

  • String interpolation

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For a few years now, various computer professionals, thought leaders and pundits have advocated the idea of domain-specific languages (DSLs) as a way of approaching solutions to software problems. This seems particularly appropriate if the DSL syntax is something “casual users” can use to adapt and modify the business rules in a system. This is the Holy Grail of software to many developers—building a system people can maintain on their own when the business needs change.

Read more…

Codeplex RSS Feed – No More

codeplexI used to subscribe to codeplexes RSS feed to see, in general, what developers are up to and to get some ideas. But as of today I’m no longer receiving the feed, because for the past several months it has been heavily abused (see the pic).

This has been going on for at least several months and nothing has been done to fix the loophole.

WCF Compression

This topic discusses criteria for choosing among the message encoders that are included in Windows Communication Foundation (WCF): binary, text, and Message Transmission Optimization Mechanism (MTOM).
In WCF, you specify how to transfer data across a network between endpoints by means of a binding, which is made up of a sequence of binding elements. A message encoder is represented by a message encoding binding element in the binding stack. A binding includes optional protocol binding elements, such as a security binding element or reliable messaging binding element, a required message encoding binding element, and a required transport binding element.

Full info: http://msdn.microsoft.com/en-us/library/aa751889.aspx

4.5 .NET Framework Source Code

If you haven’t already done so, go and download the full source code for .NET 4.5. Then enjoy the hours of browsing. You will discover many internal classes that you could successfully use in your own projects! Makes me wonder why at least some of them are not made public..NET Download

Or just browse it here: http://referencesource.microsoft.com/

C# 6 in action

Jon Skeet's coding blog

Now that the Visual Studio 2015 Preview is available and the C# 6 feature set is a bit more stable, I figured it was time to start updating the Noda Time 2.0 source code to C# 6. The target framework is still .NET 3.5 (although that might change; I gather very few developers are actually going to be hampered by a change to target 4.0 if that would make things easier) but we can still take advantage of all the goodies C# 6 has in store.

I’ve checked all the changes into a dedicated branch which will only contain changes relevant to C# 6 (although a couple of tiny other changes have snuck in). When I’ve got round to updating my continuous integration server, I’ll merge onto the default branch, but I’m in no rush. (I’ll need to work out what to do about Mono at that point, too –…

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Paper Effect Google Maps

Sacha's Blog

A friend of mine Marlon Grech, has his own business and he has a nice parallax effect web site : http://www.thynksoftware.com/ and over there on his “contact us2 page, it has this very cool folding Google maps thing. I have wondered how it was done for a while now, today I decided to find out. A colleague of mine was like WHY!….Ashic if you are reading this, sorry but I think it is cool, but I promise you I will be back to trying to slay the world with sockets tomorrow, a slight distraction shall we say.

Not Really My Idea – Credit Where Credit Is Due

Now the code I present in this post is not my own at all, I have added the ability to toggle the folding of the map, but that really is all I have done. None the less, I think it is still of…

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Coding Journeyman

code-coupling

I am a developer, I believe in unit testing and I write a lot of them. But it was not always the case, mostly because I was working on a highly coupled code base. Whenever I wanted to test a single functionality I had to set up a lot of things (database, configuration files, …) to do so even if this functionality was not linked to these dependencies. It was spaghetti code into a big ball of mud.

Then I discovered the Dependency Injection (DI) pattern and it changed the way I designed my code and it made testing much easier. The DI purpose is to reduce coupling between software components in order to improve maintainability and testability. I created the following piece of code to demonstrate the principle :

publicclass User
{publicstring Name {get;set;}publicstring Email {get;set;}

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